Spawns
Every respawn booked with TibiaLoot.com, on every world. Compare experience and profit per hour before you book.
| # | Respawn | Worlds | Reservations | Hours | Exp/h | Profit/h |
|---|---|---|---|---|---|---|
| 1 | 1 | 2 | 5.0 | No data | No data | |
| 2 | 1 | 1 | 3.0 | No data | No data | |
| 3 | 1 | 1 | 3.0 | No data | No data | |
| 4 | 1 | 1 | 2.0 | No data | No data | |
| 5 | 1 | 1 | 1.0 | No data | No data | |
| 6 | 1 | 1 | 0.5 | No data | 626,903,480 | |
| 7 | 1 | 1 | 0.0 | No data | No data |
No data: TibiaLoot.com reads each character's level 10 minutes before and 10 minutes after the reservation, and the exact experience of the world top 1000 from the highscores. A character's profile shows a new level only after the character logs out. When the profile shows no new level and no new login, TibiaLoot.com looks again 30 minutes, 1 hour and 2 hours later. A character whose profile still has not changed, an unknown character name, or a reservation that ended before the tracking started has no experience data.
Outside the world top 1000, the experience is an estimate from the levels: the experience of the level after the reservation minus that of the level before, by Tibia's formula (50/3 × (L³ − 6L² + 17L − 12)). It is exact to one level, so a gain of less than a level counts as 0.
Profit comes from Party Hunt sessions pasted in the Loot Calculator and matched to a reservation. A reservation without a session has no loot data.